﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Input;

namespace NJT.Services
{
    /// <summary>
    ///     Interface I按键
    /// </summary>
    public interface I按键
    {

        /// <summary>
        ///     键盘按下时执行此命令
        /// </summary>
        /// <value>The 按键.</value>
        ICommand 按键 { get; set; }

    }

    /// <summary>
    ///     包括有双击操作的类
    /// </summary>
    public interface I双击
    {

        /// <summary>
        ///     鼠标左键双击时执行此命令
        /// </summary>
        /// <value>The 双击.</value>
        ICommand 双击 { get; set; }

    }
}
